Re: Creating your own modules - a daft question. On 28 Aug., 10:56, "Manky Badger" <you.m...@be.joking> wrote:
> A daft question, and I'm sure I know the answer already....
>
> Given that you've already bought the game disks and that you want to make
> your own modules to then freely distribute through the NeverWinter Vault,
> how much money does it actually cost you to do so?
It depends. If you count the time it takes to create the modules it
costs you a lot. If you want to create real unique content you might
need expensive software to create the models.
Apart from that, making modules is free.
Niels |