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  #1 (permalink)  
Old 04-10-2006, 01:57 AM
qwerty
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Default Bugs? Imperial legion forest trackers shooting each other

Minding my own business just west of Bruma when I run into an Imperial
Legion forest tracker. Pleasant guy. Then he finds another one like
himself and they go beserk with arrows at each other. What the world come
to?

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Standard Re: Bugs? Imperial legion forest trackers shooting each other

  #2 (permalink)  
Old 04-10-2006, 02:22 AM
Egbert Souse
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Default Re: Bugs? Imperial legion forest trackers shooting each other

I saw somethng similar happen on the Red Road, near the Blue Road that goes
to Cheydinhal. There were three of them there when I galloped by with a bear
& cougar chasing me. Being the good trooper that they were, they began
whacking at the animals. All three were in close quarters when one trooper
accidentally whacks another. Then all three were going at it, plus battling
the amimals. When the dust cleared, only one trooper was still standing. He
then got on his horse and rode off like nothing had happened. Needless to
say, I had a lot of armor to sell off.


"qwerty" <qwerty@qwerty.qwerty> wrote in message
news:Xns97A0DF6C2CF4Fqwertyqwertyqwerty@208.49.80. 188...
> Minding my own business just west of Bruma when I run into an Imperial
> Legion forest tracker. Pleasant guy. Then he finds another one like
> himself and they go beserk with arrows at each other. What the world come
> to?
>



  #3 (permalink)  
Old 04-10-2006, 03:57 AM
Madame Mim
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Default Re: Bugs? Imperial legion forest trackers shooting each other

I've got a different bug for you.

I was on my way to Cheyindal, almost directly north of Imperial City, on a
paint when I see a castle ahead and dismount to scout, there's somebody
green out the front. I hadn't taken any more than three steps when I am
informed that I have been caught stealing from a thieves guild member and I
need to see Armand. I pause and am attacked from behind, then informed that
I have been caught stealing from the mages guild and dismissed.

I reloaded and earlier game (just a bit before on the road) and it happened
again. So I reloaded and avoided the place. Hell, I've stolen from every
guild I've walked into, but nobody ever saw me _and_ I was in the middle of
the forest
--
" . . . Genghis Khan dabbled in Real Estate" An example of an understatement
Beeker - Phule's Paradise, Robert Asprin


"qwerty" <qwerty@qwerty.qwerty> wrote in message
news:Xns97A0DF6C2CF4Fqwertyqwertyqwerty@208.49.80. 188...
> Minding my own business just west of Bruma when I run into an Imperial
> Legion forest tracker. Pleasant guy. Then he finds another one like
> himself and they go beserk with arrows at each other. What the world come
> to?
>



  #4 (permalink)  
Old 04-10-2006, 04:47 AM
Jeremy Reaban
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Posts: n/a
Default Re: Bugs? Imperial legion forest trackers shooting each other


"qwerty" <qwerty@qwerty.qwerty> wrote in message
news:Xns97A0DF6C2CF4Fqwertyqwertyqwerty@208.49.80. 188...
> Minding my own business just west of Bruma when I run into an Imperial
> Legion forest tracker. Pleasant guy. Then he finds another one like
> himself and they go beserk with arrows at each other. What the world come
> to?


The combat AI is dumb as dirt. If they accidently hit each other, they start
fighting..


  #5 (permalink)  
Old 04-10-2006, 04:48 AM
Jeremy Reaban
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Default Re: Bugs? Imperial legion forest trackers shooting each other


"Madame Mim" <mad.mim@bigpond.net.au> wrote in message
news:JIk_f.3189$vy1.474@news-server.bigpond.net.au...
> I've got a different bug for you.
>
> I was on my way to Cheyindal, almost directly north of Imperial City, on a
> paint when I see a castle ahead and dismount to scout, there's somebody
> green out the front. I hadn't taken any more than three steps when I am
> informed that I have been caught stealing from a thieves guild member

<snip>

Did you accidently hit your horse? That seems to happen when you do that...


  #6 (permalink)  
Old 04-10-2006, 07:10 AM
Madame Mim
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Default Re: Bugs? Imperial legion forest trackers shooting each other

Hi Jeremy.

No. I didn't touch my horse. I did make it jump off of something tall and it
got hurt, but I'd also been off of it twice before this happened.

I put it down to weirdness, shrugged my shoulders and moved on.

--
" . . . Genghis Khan dabbled in Real Estate" An example of an understatement
Beeker - Phule's Paradise, Robert Asprin


"Jeremy Reaban" <jer@connectria.com> wrote in message
news:123jomcm7lrcq40@news.supernews.com...
>
> "Madame Mim" <mad.mim@bigpond.net.au> wrote in message
> news:JIk_f.3189$vy1.474@news-server.bigpond.net.au...
>> I've got a different bug for you.
>>
>> I was on my way to Cheyindal, almost directly north of Imperial City, on
>> a
>> paint when I see a castle ahead and dismount to scout, there's somebody
>> green out the front. I hadn't taken any more than three steps when I am
>> informed that I have been caught stealing from a thieves guild member

> <snip>
>
> Did you accidently hit your horse? That seems to happen when you do
> that...
>
>



  #7 (permalink)  
Old 04-10-2006, 07:18 AM
Madame Mim
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Posts: n/a
Default Re: Bugs? Imperial legion forest trackers shooting each other

Oops, that was unclear.

Left Imperial City
Made horse jump = hurt horse (but not by hitting him)
got off in villages
got off near castle (got electrocuted and ran) = not much of a fighter
got off near different castle and received stupid messages
reloaded

--
" . . . Genghis Khan dabbled in Real Estate" An example of an understatement
Beeker - Phule's Paradise, Robert Asprin


"Madame Mim" <mad.mim@bigpond.net.au> wrote in message
newsxn_f.3301$vy1.2902@news-server.bigpond.net.au...
> Hi Jeremy.
>
> No. I didn't touch my horse. I did make it jump off of something tall and
> it got hurt, but I'd also been off of it twice before this happened.
>
> I put it down to weirdness, shrugged my shoulders and moved on.
>
> --
> " . . . Genghis Khan dabbled in Real Estate" An example of an
> understatement
> Beeker - Phule's Paradise, Robert Asprin
>
>
> "Jeremy Reaban" <jer@connectria.com> wrote in message
> news:123jomcm7lrcq40@news.supernews.com...
>>
>> "Madame Mim" <mad.mim@bigpond.net.au> wrote in message
>> news:JIk_f.3189$vy1.474@news-server.bigpond.net.au...
>>> I've got a different bug for you.
>>>
>>> I was on my way to Cheyindal, almost directly north of Imperial City, on
>>> a
>>> paint when I see a castle ahead and dismount to scout, there's somebody
>>> green out the front. I hadn't taken any more than three steps when I am
>>> informed that I have been caught stealing from a thieves guild member

>> <snip>
>>
>> Did you accidently hit your horse? That seems to happen when you do
>> that...
>>
>>

>
>



  #8 (permalink)  
Old 04-10-2006, 02:02 PM
Ck
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Posts: n/a
Default Re: Bugs? Imperial legion forest trackers shooting each other

I had similar, I usually move to get one enemy between me and another
(simply stratergy) however, and i speculate here, if they are not from the
same "team" and they hit each other they end up fighting.

Say something like a necromancer casting spells at me, i hide behind a
minotaur with my shield up, the frost ball hits the minotaur and he joins me
against the necromacer for a while.
I don't try to exploit this bug, I just like living shield.

Isn't it written in the art of war somewhere to use your enemies attack
against it?

"Jeremy Reaban" <jer@connectria.com> wrote in message
news:123jojgmbqf5237@news.supernews.com...
>
> "qwerty" <qwerty@qwerty.qwerty> wrote in message
> news:Xns97A0DF6C2CF4Fqwertyqwertyqwerty@208.49.80. 188...
>> Minding my own business just west of Bruma when I run into an Imperial
>> Legion forest tracker. Pleasant guy. Then he finds another one like
>> himself and they go beserk with arrows at each other. What the world
>> come
>> to?

>
> The combat AI is dumb as dirt. If they accidently hit each other, they
> start
> fighting..
>
>



  #9 (permalink)  
Old 04-10-2006, 02:48 PM
Tandaina
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Posts: n/a
Default Re: Bugs? Imperial legion forest trackers shooting each other


Madame Mim wrote:
> Oops, that was unclear.
>
> Left Imperial City
> Made horse jump = hurt horse (but not by hitting him)
> got off in villages
> got off near castle (got electrocuted and ran) = not much of a fighter
> got off near different castle and received stupid messages
> reloaded
>


I've had the same bug show up in two different spots now.

Once I was leaving castle Skingrad, get just to the end of the bridge
and BAM I've stolen from a guild member, blah, blah. Happened every
time so I fast traveled from the Castle the the city gate.

Second spot was on the road, got attacked while on my horse. I
dismount and return fire and BAM, there it is again. Didn't hit hte
horse, he was behind me, though my attacker may have hit him. Highly
annoying bug.

  #10 (permalink)  
Old 04-10-2006, 08:58 PM
Memnoch
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Posts: n/a
Default Re: Bugs? Imperial legion forest trackers shooting each other

On Mon, 10 Apr 2006 02:22:36 GMT, "Egbert Souse" <egbertsouse@sbcglobal.netz>
wrote:

>I saw somethng similar happen on the Red Road, near the Blue Road that goes
>to Cheydinhal. There were three of them there when I galloped by with a bear
>& cougar chasing me. Being the good trooper that they were, they began
>whacking at the animals. All three were in close quarters when one trooper
>accidentally whacks another. Then all three were going at it, plus battling
>the amimals. When the dust cleared, only one trooper was still standing. He
>then got on his horse and rode off like nothing had happened. Needless to
>say, I had a lot of armor to sell off.
>
>
>"qwerty" <qwerty@qwerty.qwerty> wrote in message
>news:Xns97A0DF6C2CF4Fqwertyqwertyqwerty@208.49.80 .188...
>> Minding my own business just west of Bruma when I run into an Imperial
>> Legion forest tracker. Pleasant guy. Then he finds another one like
>> himself and they go beserk with arrows at each other. What the world come
>> to?


I've seen exactly the same thing just west of Bruma. I attacked one of them
and they both attacked me and ignored each other!
  #11 (permalink)  
Old 04-10-2006, 10:15 PM
MJB
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Posts: n/a
Default Re: Bugs? Imperial legion forest trackers shooting each other


"Memnoch" <memnoch@nospampleaseimbritish.ntlworld.com> wrote in message
news:bqhl32ttergbf0eifdb9ikljtms3fu123b@4ax.com...
> On Mon, 10 Apr 2006 02:22:36 GMT, "Egbert Souse"
> <egbertsouse@sbcglobal.netz>
> wrote:
>
>
> I've seen exactly the same thing just west of Bruma. I attacked one of
> them
> and they both attacked me and ignored each other!


Just cleared-out an abandoned fort. It had both Marauders and Bandits in
it. My character was sneaking above a big room full of both bandits and
marauders. I shot a Marauder with an arrow, who promtly turned on the
nearest bandit bowman and starting whacking away. This started a general
melee that resulted in all the bandits being slayed by the marauders -
except for one bandit 'hedge wizard' who was out of reach.

I continued to rain arrows down on the Marauders who chopped at the walls
beneath me until they all fell down. Then I started shooting at the Bandit
Hedge wizard. who was just barely visible. I shot an arrow, the wizard let
out a yelp then healed himself and ran a little bit, saying 'damn rats' and
'I'm getting jumpy'.

I started counting shots. 28 arrows later the hedge wizard let-out his last
'damn rats' and collapsed. When I looted the hedge wizard's corpse I
recovered 16 arrows.

Isn't Radiant AI the coolest thing?

<smirk>

--
MJB

Mr. Tin's Miniature Painting Workshop:
http://web.newsguy.com/Mrtinsworkshop/


 

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