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| To All who have only dial up or no Internet service at all: The site to find the patches for NWN2: http://nwn2forums.bioware.com/forums...6648&forum=109 Mox 13 gave this advice "When you download the patch it will be in a zip file. Do not unzip it. Just place the file in your NWN2 directory then use the in-game update button. You do not have to be connected to the Internet. Be patient with it, you will probably get a message asking to connect to the Internet. Don't do anything, the patch will start in a few moments. Be aware that you must have 7 gigs of free space on your hard drive for the patch to work." My son downloaded the 102 patch for me and brought it for Thanksgiving. I tried it and it installed and now is working well. The companies involved in this game seem to have forgotten those who do not have Internet service or only have dial up. An 86 gig download with no resume feature is ridiculous and leaves those with dial up unable to upgrade the game (when one has a dl abort due to disconnects the upgrade program erases the work done so far and will not resume) Since there was no official place to download the patches, those without fast service were totally out of luck since they could not get another to download for them or go to where they could accomplish this. This is not only rather stupid but also shows a rather unpleasant disregard for the needs of customers who do not fit into easy categories. I was very disappointed and very frustrated at this. There is simply no excuse! There, I vented. Enjoy the patches. The game is not bad. Diz Thanks for the help from my previous posting on this. Mox 13 posted the data needed to find the links and explained how to install. Thanks also to TNT 220 for posting the links to the patches on the bioware forum. Thanks to both. |
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| <Dizfriz@ bfe.com> wrote in message news:g5tjm2pis0goejoghe7odlssu43dih972t@4ax.com... > > To All who have only dial up or no Internet service at all: > > > The site to find the patches for NWN2: > http://nwn2forums.bioware.com/forums...6648&forum=109 Snip > Thanks for the help from my previous posting on this. > > Mox 13 posted the data needed to find the links and explained how to > install. > > Thanks also to TNT 220 for posting the links to the patches on the > bioware forum. > > Thanks to both. Now I will vent. Where I live the only broadband available is through satellite internet. The problems I have with a satellite connection are, expense, FAP, and lag time. So I do not have it. A few years ago my favorite game was Half-Life. When Half-Life 2 was released, Valve, the company that made it, decided that you had to be online any time you started or re-loaded a game, even if you are playing a single player game. Also all updates had to be done online through the game. Due to the requirement of being online while playing, my family almost mutinied over me tying up our dial up service. I played through H-L 2 one time and then uninstalled it and put it away. This is why I have never played any of the original NWN Premium Modules. They have the same online requirement. I dearly hope that Atari/Bioware will come to their senses and do not leave many of out in the cold. Mox |
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| "Mox 13" <mabensfake@earthlink.net> wrote in message news:5%Gah.3820$ql2.548@newsread3.news.pas.earthli nk.net... > A few years ago my favorite game was Half-Life. When Half-Life 2 was > released, Valve, the company that made it, decided that you had to be > online any time you started or re-loaded a game, even if you are playing a > single player game. You only have to be online _once_ in order to start up the game initially after installation. You can then set it to work offline. In fact, if it doesn't detect an internet connection, it will prompt you to do this. Regards, -- -pm http://oceanclub.blogspot.com "Oh, it's all right. I'm sure that we can handle this situation maturely, just like the responsible adults that we are. Isn't that right, Mr... Poopy Pants?" |
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| "Paul Moloney" <paul_moloney@hotmail.com> wrote in message news:ekhlpu$a98$1@registered.motzarella.org... > "Mox 13" <mabensfake@earthlink.net> wrote in message > news:5%Gah.3820$ql2.548@newsread3.news.pas.earthli nk.net... > > > A few years ago my favorite game was Half-Life. When Half-Life 2 was > > released, Valve, the company that made it, decided that you had to be > > online any time you started or re-loaded a game, even if you are playing a > > single player game. > > You only have to be online _once_ in order to start up the game initially > after installation. You can then set it to work offline. In fact, if it > doesn't detect an internet connection, it will prompt you to do this. > > Regards, > > -- > -pm > > http://oceanclub.blogspot.com > But that's really a problem when the computer one installs the game on doesn't have internet access at all. Oh sure, I have dial-up, in my living room, where my laptop is, but I just don't fancy dragging my tower and monitor into the living room just to download huge update files that will require all night complete. I am really getting P.O.'d with Atari at this point. They locked me out of their random dungeon download with NWN1, and now they demand that I connect in order to update their game? Don't think so. It is not one technological world. Get a clue, Atari. Not everybody has access to AFFORDABLE DSL or wireless, or indeed any at all, regardless of price. SkyDancer |
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| "SkyDancer" <jrinehar@eou.edu> wrote in message news:ekk747 > It is not one technological world. Get a clue, Atari. Not everybody has > access to AFFORDABLE DSL or wireless, or indeed any at all, regardless of > price. Unfortunately, companies just don't care anymore. If you don't have broadband, they don't want your money. And what's worse, even console gaming is moving towards that as well. |
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| "Jeremy Reaban" <jer@connectria.com> wrote in message news:12mrv9mijej7u86@news.supernews.com... > > "SkyDancer" <jrinehar@eou.edu> wrote in message news:ekk747 >> It is not one technological world. Get a clue, Atari. Not everybody has >> access to AFFORDABLE DSL or wireless, or indeed any at all, regardless of >> price. > > Unfortunately, companies just don't care anymore. If you don't have > broadband, they don't want your money. And what's worse, even console > gaming is moving towards that as well. Today my newspaper reported that 36% of American internet users are dial up users. To me eliminating well over 25% of the market does not make a lot of sense. But that's just me. Mox |
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| Mox 13 wrote: > "Jeremy Reaban" <jer@connectria.com> wrote in message >> >> "SkyDancer" <jrinehar@eou.edu> wrote in message news:ekk747 >>> It is not one technological world. Get a clue, Atari. Not everybody >>> has access to AFFORDABLE DSL or wireless, or indeed any at all, >>> regardless of price. >> >> Unfortunately, companies just don't care anymore. If you don't have >> broadband, they don't want your money. And what's worse, even console >> gaming is moving towards that as well. > > Today my newspaper reported that 36% of American internet users are > dial up users. To me eliminating well over 25% of the market does not > make a lot of sense. But that's just me. > Well, America isn't the entire market <g> Broadband has spread very quickly in the UK, for example. Japan as well I expect. Gamers are more likely to have it, if they can get it. (Sadly, there are still some places which either aren't wired up, or don't have an affordable provider.) -- -- * I always hope for the best. Experience, unfortunately, has taught me to expect the worst. Yahoo: evilbill_agqx Web: http://www.evilbill.org.uk |
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| "EvilBill" <quake2lives@gmail.com> wrote in message news:4t6nqlF12q167U1@mid.individual.net... > Mox 13 wrote: >> "Jeremy Reaban" <jer@connectria.com> wrote in message >>> >>> "SkyDancer" <jrinehar@eou.edu> wrote in message news:ekk747 >>>> It is not one technological world. Get a clue, Atari. Not everybody >>>> has access to AFFORDABLE DSL or wireless, or indeed any at all, >>>> regardless of price. >>> >>> Unfortunately, companies just don't care anymore. If you don't have >>> broadband, they don't want your money. And what's worse, even console >>> gaming is moving towards that as well. >> >> Today my newspaper reported that 36% of American internet users are >> dial up users. To me eliminating well over 25% of the market does not >> make a lot of sense. But that's just me. >> > > Well, America isn't the entire market <g> Broadband has spread very > quickly in the UK, for example. Japan as well I expect. > Gamers are more likely to have it, if they can get it. (Sadly, there are > still some places which either aren't wired up, or don't have an > affordable provider.) Correction noted <S> I should have said the American market. However that is probably also not correct because we are so egocentric that when the newspaper says Americans they almost always mean U.S. Citizens. So the article went on to say that 4 out of 5 Americans (U.S. Citizens) have internet access. Let's take a look at that. U.S. population = 300,000,000 + 4 out of 5 = 240,000,000 Of which 36% = 86,000,000 That still seems like a pretty big possible market to ignore. Mox |
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| Mox 13 wrote: > "EvilBill" <quake2lives@gmail.com> wrote in message > news:4t6nqlF12q167U1@mid.individual.net... >> Mox 13 wrote: >>> "Jeremy Reaban" <jer@connectria.com> wrote in message >>>> >>>> "SkyDancer" <jrinehar@eou.edu> wrote in message news:ekk747 >>>>> It is not one technological world. Get a clue, Atari. Not >>>>> everybody has access to AFFORDABLE DSL or wireless, or indeed any >>>>> at all, regardless of price. >>>> >>>> Unfortunately, companies just don't care anymore. If you don't have >>>> broadband, they don't want your money. And what's worse, even >>>> console gaming is moving towards that as well. >>> >>> Today my newspaper reported that 36% of American internet users are >>> dial up users. To me eliminating well over 25% of the market does >>> not make a lot of sense. But that's just me. >>> >> >> Well, America isn't the entire market <g> Broadband has spread very >> quickly in the UK, for example. Japan as well I expect. >> Gamers are more likely to have it, if they can get it. (Sadly, there >> are still some places which either aren't wired up, or don't have an >> affordable provider.) > > Correction noted <S> I should have said the American market. However > that is probably also not correct because we are so egocentric that > when the newspaper says Americans they almost always mean U.S. > Citizens. So the article went on to say that 4 out of 5 Americans > (U.S. Citizens) have internet access. Let's take a look at that. > > U.S. population = 300,000,000 + > 4 out of 5 = 240,000,000 > Of which 36% = 86,000,000 > > That still seems like a pretty big possible market to ignore. > However, it dwindles significantly when you factor in that for many people, access may be shared: a family home or a student lodging is only going to have one connection after all, and if there's only one gamer in the house (or none), then whoever pays the bill (unless the one paying the bill IS the gamer <g>) probably won't find it worth the extra expense of going to broadband. At least, in the US. Here in the UK where dial-up was historically pay-by-the-minute and often led to £300+ per month phone bills, broadband (especially now the prices are something like half of what they were 3-4 years ago) was the *cheaper* option. Hence the massive take-up. <g> -- -- * I always hope for the best. Experience, unfortunately, has taught me to expect the worst. Yahoo: evilbill_agqx Web: http://www.evilbill.org.uk |
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| "EvilBill" <quake2lives@gmail.com> wrote in message news:4t71fuF12m5vfU1@mid.individual.net... > > At least, in the US. Here in the UK where dial-up was historically > pay-by-the-minute and often led to £300+ per month phone bills, > broadband (especially now the prices are something like half of what > they were 3-4 years ago) was the *cheaper* option. Hence the massive > take-up. <g> > Yes, that's right - I pay less now for my broadband connection than I was paying three years ago for my dial up. I can't imagine working with dial up now. Best wishes maxon |
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| Who's That Girl wrote: > "EvilBill" <quake2lives@gmail.com> wrote in message >> >> At least, in the US. Here in the UK where dial-up was historically >> pay-by-the-minute and often led to £300+ per month phone bills, >> broadband (especially now the prices are something like half of what >> they were 3-4 years ago) was the *cheaper* option. Hence the massive >> take-up. <g> >> > Yes, that's right - I pay less now for my broadband connection than I > was paying three years ago for my dial up. > I can't imagine working with dial up now. Likewise! Scary that there are *still* a few parts of England without broadband. LOL -- -- * I always hope for the best. Experience, unfortunately, has taught me to expect the worst. Yahoo: evilbill_agqx Web: http://www.evilbill.org.uk |
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| > At least, in the US. Here in the UK where dial-up was historically > pay-by-the-minute and often led to £300+ per month phone bills, broadband > (especially now the prices are something like half of what they were 3-4 > years ago) was the *cheaper* option. Hence the massive take-up. <g> Cost for dial up and dsl is about the same in the U.S. if you consider the cost of an extra phone line for the pc. dsl $40.00 to $45.00 per month. dial up service $20.00 to $22.00 per month. Plain vanilla phone line $17.00 to $20.00 per month. I would definetly get it if I could. <s> Mox |
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