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  #1 (permalink)  
Old 03-18-2006, 02:26 AM
video-game dude
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Default Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"

http://www.1minaduki.com/bbs/bbs-gam...msgview&page=0

Translated directly into English:

__________________________
"I've played for about 7 hours now and I can say that this team needs
to stop making Final Fantasy games. I can't even believe this is a
Final Fantasy game. The pacing is just terrible and dull.

Battles are pretty much just like in FF11, but license system is more
convoluted with new conditions on everything. The map is also
unnecessarily huge and easy to get lost, and it's also easy to waste
lots of time trying to figure out the stupid map.

The story almost seems like they're ripping off Star Wars! About the
only thing I can say is good is the graphics, the scenery and
environment. But the characters don't look as good as in FF10, so I
hate to say it but I feel like for the first time in Final Fantasy
series history the graphics have gotten worse."
__________________________

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Standard Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"

  #2 (permalink)  
Old 03-18-2006, 02:49 AM
Cheeseboy 80
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Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"

The graphics look better than Final Fantasy X to me.

  #3 (permalink)  
Old 03-18-2006, 06:02 AM
Mickmils
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Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and theFFXII team "needs to stop making FF games"

On the other hand, Famitsu gave it a 40/40.
How do we know it's not that reviewer that needs
to stop making reviews ?

-Moa Dragon
  #4 (permalink)  
Old 03-18-2006, 12:36 PM
The Enigmatic One
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Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and theFFXII team "needs to stop making FF games"

In article <dvgb9h$e23$1@news.tiscali.fr>, mickmils@gmail.com says...
>
>
>On the other hand, Famitsu gave it a 40/40.
>How do we know it's not that reviewer that needs
>to stop making reviews ?


Easy.

The original poster wants to bash Final Fantasy.

Therefore, only reviews that are negative can possibly be correct.

Duh.


-Tim

  #5 (permalink)  
Old 03-20-2006, 09:00 AM
Dreamcasted
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Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"

video-game dude wrote:

> http://www.1minaduki.com/bbs/bbs-gam...&reno=4617&oya
> =4617&mode=msgview&page=0
>
> Translated directly into English:
>
> __________________________
> "I've played for about 7 hours now and I can say that this team needs
> to stop making Final Fantasy games. I can't even believe this is a
> Final Fantasy game. The pacing is just terrible and dull.
>
> Battles are pretty much just like in FF11, but license system is more
> convoluted with new conditions on everything. The map is also
> unnecessarily huge and easy to get lost, and it's also easy to waste
> lots of time trying to figure out the stupid map.
>
> The story almost seems like they're ripping off Star Wars! About the
> only thing I can say is good is the graphics, the scenery and
> environment. But the characters don't look as good as in FF10, so I
> hate to say it but I feel like for the first time in Final Fantasy
> series history the graphics have gotten worse."
> __________________________


You are becoming the Anti Blig Merk.
I wonder what we should call you?
How about Blim Gerk or Gilm Berk, or maybe "Dumbass".

FFXII easily, looks a billion times better than FFX, anyone that can't
tell the difference between pre-rendered backgrounds and static camera
angles vs realtime graphics, endless draw distances, and a 360* camera
needs to stop playing games. God help the idiot if he continues to
review them.

--

  #6 (permalink)  
Old 03-20-2006, 01:01 PM
Wolfing
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Posts: n/a
Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"


video-game dude wrote:
> http://www.1minaduki.com/bbs/bbs-gam...msgview&page=0
>
> Translated directly into English:
>
> __________________________
> "I've played for about 7 hours now and I can say that this team needs
> to stop making Final Fantasy games. I can't even believe this is a
> Final Fantasy game. The pacing is just terrible and dull.
>
> Battles are pretty much just like in FF11, but license system is more
> convoluted with new conditions on everything. The map is also
> unnecessarily huge and easy to get lost, and it's also easy to waste
> lots of time trying to figure out the stupid map.
>
> The story almost seems like they're ripping off Star Wars! About the
> only thing I can say is good is the graphics, the scenery and
> environment. But the characters don't look as good as in FF10, so I
> hate to say it but I feel like for the first time in Final Fantasy
> series history the graphics have gotten worse."
> __________________________

Does it still have the 99% chance per second of random combats? That's
really my only beef with the FF games. I hate them! When I clear an
area it should remain clear, at least for a long time

  #7 (permalink)  
Old 03-20-2006, 02:27 PM
Sir Chewbury Gubbins
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Posts: n/a
Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"

On 2006-03-20, Great Cthulhu rose from the deep and compelled Wolfing to exclaim:
> Does it still have the 99% chance per second of random combats? That's
> really my only beef with the FF games. I hate them! When I clear an
> area it should remain clear, at least for a long time


'Clear an area'? Perhaps you're playing the wrong genre of games

Choobs

--
Sir Chewbury Gubbins <chewbury.gubbins@nelefa.org>
"Streaming through the starlit sky, travelling by telephone" - Syd Barret 1967

http://www.nelefa.org - Game Diary, Fiction, and Ramblings [ESC]:wq
  #8 (permalink)  
Old 03-20-2006, 02:45 PM
Pez D Spencer
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Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"

final fantasy 8, the masterwork of the series, allowed you to gain the
ability to turn off all battles besides boss battles and those integral
to the storyline.

the rpg style where you walk around and randomly get pulled into a
battle every three seconds got stale a long time ago. if you don't
want to play a garbage rpg, pick up morrowind or oblivion.

  #9 (permalink)  
Old 03-20-2006, 03:08 PM
Chris F
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Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"

On 20 Mar 2006 07:45:09 -0800, "Pez D Spencer" <colecoadam@gmail.com>
wrote:

>final fantasy 8, the masterwork of the series, allowed you to gain the
>ability to turn off all battles besides boss battles and those integral
>to the storyline.
>
>the rpg style where you walk around and randomly get pulled into a
>battle every three seconds got stale a long time ago. if you don't
>want to play a garbage rpg, pick up morrowind or oblivion.


or one where you can see your enemies, and avoid them if you dont want
to battle.

personally, i dont mind the random battle thing, but then ive been
playing these games for years now so i guess im used to them.
--

gamertag: Chrisflynnuk
http://live.xbox.com/member/Chrisflynnuk
  #10 (permalink)  
Old 03-20-2006, 03:18 PM
The Qurqirish Dragon
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Posts: n/a
Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"


Chris F wrote:
> On 20 Mar 2006 07:45:09 -0800, "Pez D Spencer" <colecoadam@gmail.com>
> wrote:
>
> >final fantasy 8, the masterwork of the series, allowed you to gain the
> >ability to turn off all battles besides boss battles and those integral
> >to the storyline.
> >
> >the rpg style where you walk around and randomly get pulled into a
> >battle every three seconds got stale a long time ago. if you don't
> >want to play a garbage rpg, pick up morrowind or oblivion.

>
> or one where you can see your enemies, and avoid them if you dont want
> to battle.


I like that last one best. I'm currently playing Star Ocean: Till the
End of Time, (which, incidentally, is also a Square-Enix game) and it
uses that form of encounter mechanism.

  #11 (permalink)  
Old 03-20-2006, 03:24 PM
Pez D Spencer
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Posts: n/a
Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"

>or one where you can see your enemies, and avoid them if you dont want
>to battle.


yeah, chrono cross not only allowed you to actually see the enemies on
the map and attempt to avoid them, but it also had a fantastic battle
system that borrowed some elements from the fantastic system in panzer
dragoon saga.

  #12 (permalink)  
Old 03-20-2006, 08:15 PM
John Hunter
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Default Re: Japanese impressions of Final Fantasy 12 - "TERRIBLE" and the FFXII team "needs to stop making FF games"

"Pez D Spencer" <colecoadam@gmail.com> wrote in message
news:1142869509.790577.180250@t31g2000cwb.googlegr oups.com...
> final fantasy 8, the masterwork of the series, allowed you to gain the
> ability to turn off all battles besides boss battles and those integral
> to the storyline.
>
> the rpg style where you walk around and randomly get pulled into a
> battle every three seconds got stale a long time ago. if you don't
> want to play a garbage rpg, pick up morrowind or oblivion.
>

FF7 had Enemy Away materia. FFX-2 had an accessory which could keep away the
beasties. I'm pretty sure a few of the othe games from the series had the
same thing

John


 

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