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| "Thomas J. Boschloo" <nospam@hccnet.nl> wrote in message news:4364ca68$0$11073$e4fe514c@news.xs4all.nl... >I use heavy wool bandage now (l30 druid), but is doesn't work well and I > can't figure out why. The flesh heal stops after only a few seconds > (1-2) en doesn't heal as much as heavy linnen used to do. There are a number of things that can prevent bandages from working on you or a friendly target- all involving either A) the bandagee getting hit during the bandaging process, or B) the bandagee being under the influence of a DoT. If you have been poisoned in any way, the bandage attempt will fail. Poisons usually affect you every few ticks/seconds, so you may get a couple of seconds of healing from it before the poison kicks in again and stops your bandaging effort. I've wasted a bazillion bandages that way because I failed to notice I had a poison DoT on me when I tried to use one. I forget whether or not diseases or curses can cancel a bandaging attempt. -Marshall |
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| Taipan wrote: > "Thomas J. Boschloo" <nospam@hccnet.nl> wrote in message > news:436561ce$0$11066$e4fe514c@news.xs4all.nl... > >>Fugwump wrote: <s> >>>A interrupted heal spell uses no mana, and if you haven't cast another >>>spell >>>within 5 seconds you will continue to regenerate mana. >> >>This is good to know. >> >>I asked because I got yelled by a priest whom I consider very capable >>when I healed his target before he did. I thought I cost him mana or >>something.. Now I know this is not the case.. >> > > > Actually, unless he is using a mod such as the mana-saver part of > CTRaidAssist, then your casting a heal on someone wont interrrupt his heal > so you are both using mana healing the same person. A spell is only That probably ticked him off. Now you mention it, I sometimes heal or cure a person in RP when there is not real danger and pl are not damaged or poisoned. We must have healed exactly at the same time (or me a little bit sooner actually) > interrupted if you are hit/take damage or you or a mod you are using stops > it, same with bandages. And also be aware that DoTs (including poisons) > will also interrupt when they 'tick'. I think I was helping someone do Wailing Caverns back when this happened. There could be poison from the snakes. We both were level 28&30 and we gained no XP from killing monsters there <g> At least I didn't. Regards, Thomas -- Gothika: "How can you trust someone who thinks you are crazy" |
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| Taipan wrote: > "Thomas J. Boschloo" <nospam@hccnet.nl> wrote in message > news:436561ce$0$11066$e4fe514c@news.xs4all.nl... > >>Fugwump wrote: <s> >>>A interrupted heal spell uses no mana, and if you haven't cast another >>>spell >>>within 5 seconds you will continue to regenerate mana. >> >>This is good to know. >> >>I asked because I got yelled by a priest whom I consider very capable >>when I healed his target before he did. I thought I cost him mana or >>something.. Now I know this is not the case.. >> > > > Actually, unless he is using a mod such as the mana-saver part of > CTRaidAssist, then your casting a heal on someone wont interrrupt his heal > so you are both using mana healing the same person. A spell is only That probably ticked him off. Now you mention it, I sometimes heal or cure a person in RP when there is not real danger and pl are not damaged or poisoned. We must have healed exactly at the same time (or me a little bit sooner actually) > interrupted if you are hit/take damage or you or a mod you are using stops > it, same with bandages. And also be aware that DoTs (including poisons) > will also interrupt when they 'tick'. I think I was helping someone do Wailing Caverns back when this happened. There could be poison from the snakes. We both were level 28&30 and we gained no XP from killing monsters there <g> At least I didn't. Regards, Thomas -- Gothika: "How can you trust someone who thinks you are crazy" |
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| flesh, heals |
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