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| Nothing greedier than an enchanter doing NEED on everything. Seriously. You might be able to disenchant something, but other folks can sell stuff. If you need stuff to disenchant then farm it on your own. We all NEED cash, so we all should NEED everything?? What I like seeing: Everyone GREED the green Bind on Equip stuff. If you don't win something you could really use, use, not disenchant!, discuss it with the winner. Maybe he'll give it to you, maybe he'll give you a good price on it. Odds are he'll just give it to you. Instance running should show some return on time invested afterall. Everyone PASS on blue Bind on Equip and on all Bind of Pickup Stuff. Now, rather than PASSing on the the Bind of Pickup, if you truly need it, and that means it's an improvement on your current gear to do your primary ability (tank, dps, etc.), ask first if you may simply NEED it directly, rather than PASSing Most folks will say "Sure." But if you're in a party with no plate wearers, and it's a BoP, then after all have PASSED on it, then /random it. The enchanters might win and get to disenchant it, the winners might vendor it, or ask the disenchanter to disenchant for them. But an enchanter rolling NEED on everything to disenchant to feed their profession? Uncalled for.* I'd kick that person in a heartbeat if I were party leader, or leave the party otherwise. I'm not there to waste my time to feed loot to a stranger, a greedy one at that. And I have two enchanters of my own. Yes, getting materials is tough. But it's my own problem and I won't feed that by problem by being greedy at other people's expense. As said, a discussion of the Loot rules is a good idea at the start of any PUG, and for any new guild, or guildmates, that are instancing together for the first time. *One place I might not have a problem with an Enchanter NEEDing everything, is that they give me free Crusader and Fiery enchants, and they provide the mats, whenever I wanted them. That would be okay then. You'd do that for a guild Enchanter, for example. But for a stranger in a PUG? No way. On Apr 9, 2:46 am, "Rand Al'Thor" <randalt...@wheeloftime.ie> wrote: > Try playing wth your profession as enchanter, I always ask if ppl need item, > if not I often need otherwise it's almost impossible to keep up with that > skill, doesn't make you popular but if you don't collect items at the level > you need, you'll end up getting disses on items you can't use in higher > level instances. I do make it known my intentions, however enchanters should > belong to a good guild who will help, especially if you offer very cheap > enchants (luckily I am with a good guild who I do instance with) I have had > occasional problems outside guild, partying tho ![]() > > Alan > > 'Love enchanters, u might need one, oneday ![]() |
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| On Apr 8, 12:45 pm, "Hornet" <jforbe...@gmail.com> wrote: > If the item that comes up in that screen is something you can use, > roll the dice - you NEED it. In some cases, groups will get mad if you NEED something you actually need. Weird, but I had to defend myself when needing a green item, and explaining that the lame item was an upgrade to my older lame item (apparenty, some people are baffled that players may not have the best loot, and that need applies to items that aren't blue). I always ask ahead of time. Many groups (not a minority) will be upset if anyone needs an item without asking first. Unfortunately, people loot in the middle of combat, and that screen is stuck in your face, and I'm stuck typing in "may I need this" while trying to fight something. But if I just click need, chances are that accusations of ninjaing will occur. -- Darin Johnson |
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| wrote: > Thanks for the clarification. I assumed GREED meant "give to to me and > to hell with everyone else." as opposed to "I don't really need it but > I'm greedy and will sell it if you give it to me." I did the same mistake. I thought Greed was higher than Need. Maybe this thread could be just as useful for you as it was for me. ![]() http://tinyurl.com/ys4rxo (forwards to googlegroups) > This is abundantly clear in the manual. :-) Imho the manual sucks. -- Peter T. |
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| On 09 Apr 2007 12:02:15 GMT, "Peter T." <pinoc10@hotmail.GEBIScom> wrote: >> This is abundantly clear in the manual. :-) > >Imho the manual sucks. The manual doesn't suck, it was just written before the game was released, so is only relevant to a very old version of the game, since which time most things have changed. Unless a newer version of the manual is now around, of course... but the one I have is fun to read just to see how much the game has changed in the last two years or so! -- EU-Draenor: Balgair - Human Rogue (lvl 70) Naomh - Draenei Priest (lvl 70) Sagart - Undead Priest (lvl 60) Sealgair - Dwarf Hunter (lvl 60) Sgoildubh - Human Mage (lvl 50) |
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| Catriona R wrote: > but the one I have is fun to read just to see how much > the game has changed in the last two years or so! My favorite is how the manual says that quests will *always* be listed in your log under the location where you received it. Yet, naturally, this isn't always the case. Sometimes it lists them under special categories, sometimes it keeps chain quests under the same location even if you picked up the next part somewhere else, sometimes it puts it under a new location, etc. ![]() |
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| Einstine wrote: > 2) Always precede a blue 'need' with "can I need this" Eh, I hate this rule. I do it anyway to be polite and not make anyone upset who chose Greed but really wanted to Need as well, but still. The rule should simply be, if you need it, then Need. That's that. Just because it's blue, does it really matter? If you ask and someone tells you no, what would there reason be? If they don't Need it as well, then they probably just want to sell it, so you doing Greed wouldn't be very fair if you want to Need. |
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| Again thanks all. It's unfortunate that none of this is documented in the manual....not even what the difference between the three options (greed, close, roll) is. It seems to me people ought to be a little more tolerant. On the other hand maybe they are expecting that by the time you hit L39 you've spent a lot of time in dungeons. On the other hand, I've been playing this about a month. |
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| faceman28208@yahoo.com wrote: > Again thanks all. > > It's unfortunate that none of this is documented in the manual....not > even what the difference between the three options (greed, close, > roll) is. It's better that you call it "need" instead of "roll," since they are both rolls, just with different connotations. I guess the dice is misleading...maybe it should be a picture of you putting the item on. ![]() |
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| On Apr 9, 7:38 am, John Salerno <johnj...@NOSPAMgmail.com> wrote: > Eh, I hate this rule. I do it anyway to be polite and not make anyone > upset who chose Greed but really wanted to Need as well, but still. The > rule should simply be, if you need it, then Need. That's that. One snag is that lots of people also use the rule "always pass on bind-on-pickup items, even if you need it." I don't know where that rule came from originally, but it's there and people get mad if you don't follow it. Again, don't need anything without asking, because different groups have different rules, and everyone mistakenly thinks that everyone else already knows the rules. Ask what the rules are when first joining the group, and don't accept "just the standard rules" without clarification. People get so upset over this that I know someone who will not click need on anything, even if it's obvious upgrade. -- Darin Johnson |
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| Darin Johnson wrote: > One snag is that lots of people also use the rule "always > pass on bind-on-pickup items, even if you need it." I don't > know where that rule came from originally, but it's there > and people get mad if you don't follow it. I don't know. I would say BoP items are in a different class than the rest, and for BoE items it does seem silly to have to ask if you can Need it, but the same rule seems to apply to BoP as well. If you can't use it all, then pass. If you really need it, why not choose Need? It actually seems clearer cut in the case of BoP, because people should either pass or Need...Greed doesn't even mean anything in these cases. And when everyone ends up passing, you're still stuck with a problem. But in that case you can just do a regular roll and whoever wins can sell it. Btw, I'm not trying to say all of this is glaringly obvious and should be followed by everyone. I understand that there are a million different rules, but really, I think people make this more complicated than it needs to be. |
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| Darin Johnson <darin@usa.net> wrote: > that everyone else already knows the rules. Ask what the > rules are when first joining the group, and don't accept > "just the standard rules" without clarification. Some people get upset even about asking though. I"m typically fairly skittish. Yesterday a bringer of death dropped on a run - sells for ~300g on my server. Its a bit of an upgrade for me, and it looks pretty cool (being a 'cheap knockoff of the headmasters charge') and I'd like to have one but woulnd't pay that much money. I *almost* rolled need, then said "nah, I should ask", then decided to not even bother. They were gonna get all antsy if I tried to 'ninja' the item. |
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