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| Ok first of all this is my first time through the game - i'm currently a 44 human lock and have never done a group instance. I have been into DM and the stocks on my own for a look around and killed stuff that drop nothing until i've got bored. Now I feel like if I go in a higher level dungeon they will kick me out cus I have no idea what i'm doing and if I go in a low level group then I wont learn anything anyway cus i'll be far too powerful. I like the idea of being able to get better gear without spending all my money in the AH. |
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| See if you can join a group for Uldaman (in Badlands), you're only a few levels higher than that instance requires so you won't be a nuisance. Then move on to Zul'Farak in Tanaris. First of all, you will be called on for one of two pets: imp, or succubus. Imp for stamina buff, succubus for seduce. Ask at the start what demon they want you to use, and practice seduce in solo play to crowd-control a mob. CC, crowd control, means taking a mob out of the fight for a while so the others can be killed more easily. Second, choose your target carefully. If they are using target marks, make sure you only DoT up the skull, maybe throw weakness on other melee mobs if you think you have time and they need it. Do NOT do NOT do NOT put DoTs (Damage-Over-Time, like Immolate or Curse of Agony) on mobs that are marked for CC, usually Star or Square mark is used for this. Use of marks should be explained by the group leader at the start of the instance or at the start of a fight. You can't practice target marks on your own, you have to be a party leader to use them. If you have a friend in the game, or if you group with someone for some 2-person questing, then you can try out these marks by right-clicking on the mob's portrait and selecting a mark that way. They can be bound to keys, I use Ctrl-K for sKull (=Kill), Ctrl-S for Star, Ctrl-X for the X mark, etc. If they aren't using target marks, then use target following - select another DPS character, and when they start attacking, use the 'F' key to pick up their target and start killing that one. After a while you should get an idea which targets are being killed first, usually healers then casters then melee. Turn on "Show target's target" in the interface options so that you can see who is targetting what. This can be useful for checking when your demon loses aggro while soloing. Hoofu, 70 tauren shaman, Argent Dawn (EU) |
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| On 2008-02-05, googlegroupsspamfilter@alister.info <googlegroupsspamfilter@alister.info> wrote: > Ok first of all this is my first time through the game - i'm currently > a 44 human lock and have never done a group instance. I have been > into DM and the stocks on my own for a look around and killed stuff > that drop nothing until i've got bored. Now I feel like if I go in a > higher level dungeon they will kick me out cus I have no idea what i'm > doing and if I go in a low level group then I wont learn anything > anyway cus i'll be far too powerful. First of all, do tell the group that this is your first toon and you're not familiar with instances. They will most likely give you some good tips during your group experience instead of just kicking you ![]() As a lock, your prime directive is to do damage. Some advices: In most cases the group will like to have your imps stamina buff, so keep the imp out. You'll have to be careful not to do more threat than the tank. Threat is a measure for how much the mob "hates" you. If you're above the tank the mob will attack you causing high damage, death and wipes. Get a threat meter (I recommend "Omen" http://www.wowace.com/wiki/WowAceUpdater ) Most people have one these days, and if the tank has it, you can easily tell when to keep low with your threat/damage. In multi-mob situations be careful not to dot "crowd controlled" targets like sapped or sheeped mobs, and not to use aoe. You might be asked to do a little crowd control yourself: in most cases that'll be to banish demons or elementals. In some cases you might be asked to get the succubus out and keep a mob seduced. In very little cases you might be ask to tank something with your voidwalker or felguard (if demon specced). It's common to put your soulstone on your priest/paladin/shaman so that they can stand up after a wipe and ressurect all others. If there is more than one rezzer ask which one to soulstone. > I like the idea of being able to get better gear without spending all > my money in the AH. coming to loot ![]() It is common to /roll on chests instead of just opening them. If there's an enchanter in your group it's most likely that you're asked to pass on every item, so that the enchanter can disenchent them and you /roll for the mats. No, not on every item you can still "need" what is an upgradefor your current gear. If unsure, ask the group if you can have the item, or ask if it is an improvement. They'll give you advice (if you did mention to them that you're a newbie). So, that should be all for a first go ![]() -- Marco Dieckhoff GPG Key 0x1A6C95BA -- http://www.frankonia-brunonia.de/keys |
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| On Feb 5, 9:49 am, googlegroupsspamfil...@alister.info wrote: > Ok first of all this is my first time through the game - i'm currently > a 44 human lock and have never done a group instance. I have been > into DM and the stocks on my own for a look around and killed stuff > that drop nothing until i've got bored. Now I feel like if I go in a > higher level dungeon they will kick me out cus I have no idea what i'm > doing and if I go in a low level group then I wont learn anything > anyway cus i'll be far too powerful. > > I like the idea of being able to get better gear without spending all > my money in the AH. First of all, 44 is far from too late to be new to dungeons. Yeah you'll have some things to learn, but you should pick up on it fairly quickly. As you are a warlock and capable of large bursts of DPS, one of your larger concerns will be your stealing aggro of the mobs from the tank. I recommend that you look for the add-on "Omen" and install it to monitor your aggro gain as you start to DPS the mobs. Just remember, mobs beating on the tank = good. Mobs beating on the squishy warlock = bad. Let the tank start the fight and gain aggro before you jump in and start DoTing the mobs and all should be fine.... Next comes some of the purists here bemoaning the fact that I recommended Omen, a DPS meter. Some don't like it and some do. Try it and keep it if you like it. If you don't like it just uninstall it. |
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| On Feb 5, 9:49 am, googlegroupsspamfil...@alister.info wrote: > Ok first of all this is my first time through the game - i'm currently > a 44 human lock and have never done a group instance. I have been > into DM and the stocks on my own for a look around and killed stuff > that drop nothing until i've got bored. Now I feel like if I go in a > higher level dungeon they will kick me out cus I have no idea what i'm > doing and if I go in a low level group then I wont learn anything > anyway cus i'll be far too powerful. > > I like the idea of being able to get better gear without spending all > my money in the AH. Don't use the soulstone on yourself, soulstone the healer. Offer healthstones to whoever wants them. As per the previous 2 comments, make sure you bring a good supply of soulshards, at least 6 or 7, to the start of the instance, 5 healthstones, 1 soulstone, and summoning a pet if you need to. Don't summon your voidwalker while you're in a group with a tank unless specifically asked to do so. Sometimes certain pulls require an offtank, something the voidwalker is good for. Unless you are demo specced, don't bother attacking with your pet. Have your imp out and phase shifted for the stamina buff, or your succubus out to seduce any mobs your group tells you to. And put your pet on passive. I know in solo play putting your pet on defensive seems natural, but in a group, keeping your pet alive can be necessary. If the imp attacks and gets killed, no more stamina buff. If the succy attacks and gets killed, no more seduce for the rest of that fight. A phase shifted imp on passive is invulnerable. If you pull aggro off the tank, don't run away, run towards the tank and hope he can pull it back off you and the healer can keep you alive long enough for that to happen. Running away makes both of their jobs harder. And check with the party what the loot rules are. Generally, most parties run with greed on all trash drops, and on bosses either need if you actually need the item, or pass if you don't. Don't roll need on anything unless you actually really do need it, and as a show of good faith, anything you roll need on should be equipped immediately. Its also a good idea to ask if its ok before you roll need on something. Just let your group know its your first time, most people don't mind throwing a few pointers to you to help you out. |
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| On Feb 5, 10:10 am, Bynahmar <PJCuel...@gmail.com> wrote: > On Feb 5, 9:49 am, googlegroupsspamfil...@alister.info wrote: > > > Ok first of all this is my first time through the game - i'm currently > > a 44 human lock and have never done a group instance. I have been > > into DM and the stocks on my own for a look around and killed stuff > > that drop nothing until i've got bored. Now I feel like if I go in a > > higher level dungeon they will kick me out cus I have no idea what i'm > > doing and if I go in a low level group then I wont learn anything > > anyway cus i'll be far too powerful. > > > I like the idea of being able to get better gear without spending all > > my money in the AH. > > First of all, 44 is far from too late to be new to dungeons. Yeah > you'll have some things to learn, but you should pick up on it fairly > quickly. As you are a warlock and capable of large bursts of DPS, one > of your larger concerns will be your stealing aggro of the mobs from > the tank. I recommend that you look for the add-on "Omen" and install > it to monitor your aggro gain as you start to DPS the mobs. Just > remember, mobs beating on the tank = good. Mobs beating on the squishy > warlock = bad. Let the tank start the fight and gain aggro before you > jump in and start DoTing the mobs and all should be fine.... > > Next comes some of the purists here bemoaning the fact that I > recommended Omen, a DPS meter. Some don't like it and some do. Try it > and keep it if you like it. If you don't like it just uninstall it. I don't consider 44 to be too late to be new to dungeons, on my first character I didn't do an actual dungeon until level 60. And considering some of the groups you find for the lower level dungeons, the mid level dungeons might be a better place to learn. Better groups and more defined group roles. Early dungeons like DM, RFC, SFK, and WC can be sloshed through. Pulling aggro off the tank doesn't have the consequences it does in the higher level dungeons, and tanking those dungeons is a breeze as well. Mid-level dungeons is where you learn to play your group role the best. Also, he made no mention of his spec either. A destro warlock is definitely capable of large burst DPS, but if he did any previous research on warlock leveling specs, he has most likely read to go affliction or demo for leveling, and to avoid destro for leveling. That being said, his main source of damage is either going to be DoT based, or DD spells that lack any real power to them as the lower tier demo talents don't add much to the warlocks damage output. Also, being a mid-level player means that he probably hasn't found much crit or spell damage gear, so the big damage destruction spells don't cause as much of a problem at that level than they do once a player reaches outland and starts picking up the much better gear. |
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| Marco Dieckhoff <dieck@gmx.de> wrote in news:5sam75-ise.ln1@hamlet.pk8.frankonia-brunonia.de: > > > In multi-mob situations be careful not to dot "crowd controlled" > targets like sapped or sheeped mobs, and not to use aoe. In some place, you might be asked to do some aoe. For instance, the scorpids pack in Uldaman, but it's not very often, so if the other people know the instance, they will tell you. [..] > coming to loot ![]() > > It is common to /roll on chests instead of just opening them. I would say that it was common. Now, when you open a chest, if there is a green (or better) item, you will have the roll option (greed, need, pass). |
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| On Feb 5, 2:49*pm, googlegroupsspamfil...@alister.info wrote: > Ok first of all this is my first time through the game - i'm currently > a 44 human lock and have never done a group instance. *I have been > into DM and the stocks on my own for a look around and killed stuff > that drop nothing until i've got bored. *Now I feel like if I go in a > higher level dungeon they will kick me out cus I have no idea what i'm > doing and if I go in a low level group then I wont learn anything > anyway cus i'll be far too powerful. > > I like the idea of being able to get better gear without spending all > my money in the AH. Thanks for all that. I am affliction specced at the moment. Looks like I will need to practice some stuff first as I use VW 99% of time. never used seduce and imp has no upgrades yet. Im used to just being like VW,corruption, agony, immolate, life tap, life drain, spam showbolt and wand. Sounds like this is going to attract attention and get me killed. |
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| On Feb 5, 9:54 am, googlegroupsspamfil...@alister.info wrote: > On Feb 5, 2:49 pm, googlegroupsspamfil...@alister.info wrote: > > > Ok first of all this is my first time through the game - i'm currently > > a 44 human lock and have never done a group instance. I have been > > into DM and the stocks on my own for a look around and killed stuff > > that drop nothing until i've got bored. Now I feel like if I go in a > > higher level dungeon they will kick me out cus I have no idea what i'm > > doing and if I go in a low level group then I wont learn anything > > anyway cus i'll be far too powerful. > > > I like the idea of being able to get better gear without spending all > > my money in the AH. > > Thanks for all that. I am affliction specced at the moment. Looks > like I will need to practice some stuff first as I use VW 99% of time. > never used seduce and imp has no upgrades yet. Im used to just being > like VW,corruption, agony, immolate, life tap, life drain, spam > showbolt and wand. Sounds like this is going to attract attention and > get me killed. An affliction warlock should rarely if ever wand. Put 2 pts in improved drain soul. Always kill with drain soul active=free mana. Download a soulshard manager addonto delete excess shards (I use ee shards). To really return mana, use rank 1 rather than highest rank. Also, if using VW, you should be able to always fight two-thee targets at a time. VW tanks mob 1, DoT, DoT, Dot; Mob2-Dot, Dot, Dot drain tank it; Mob3-Dot & Fear if room. Life tap, dain life, and improved drain souls are your friends. Also life tap & bandages. As for learnign instances, go in overpowered & people will usually be helpful. Run people thru Scarlet monestary Cathedral & the aforementioned Ulda. Zul Farack is your "right level" instance ATM. |
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| On Feb 5, 6:49*am, googlegroupsspamfil...@alister.info wrote: > Ok first of all this is my first time through the game - i'm currently > a 44 human lock and have never done a group instance. *I have been > into DM and the stocks on my own for a look around and killed stuff > that drop nothing until i've got bored. *Now I feel like if I go in a > higher level dungeon they will kick me out cus I have no idea what i'm > doing and if I go in a low level group then I wont learn anything > anyway cus i'll be far too powerful. > I also have been in relatively few dungeons. I would like to thank all the posters in this thread for the incredibly good advice on locks, and on dungeons in general. |
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| lcpltom <lcpltom@gmail.com> wrote in news:bc9fde12-9b4a-4efa-add5- e1b923bc6827@i72g2000hsd.googlegroups.com: > And check with the party what the loot rules are. Generally, most > parties run with greed on all trash drops, and on bosses either need > if you actually need the item, or pass if you don't. Don't roll need > on anything unless you actually really do need it, and as a show of > good faith, anything you roll need on should be equipped immediately. > Its also a good idea to ask if its ok before you roll need on > something. A variation of the rule I encountered is that you roll greed only on green, on blue you pass and then roll separately. So do ask the party what the rules are to make sure what you're supposed to do when the good stuff drops from random mobs. If you're an enchanter, let the group know. If no one can use a BoP item (following discussion), the enchanter rolls need and DE's the item and the party rolls on the resulting shard. |
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| googlegroupsspamfilter@alister.info wrote in news:d1e23425-a7b5-426e-b147- 4d75d4f7eba8@q21g2000hsa.googlegroups.com: > Ok first of all this is my first time through the game - i'm currently > a 44 human lock and have never done a group instance. Go to http://wowwiki.com/ and research the dungeons you're eligible for. The information there is great for understanding the various bosses and fights. |
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