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| I wrote this up for some friends and thought I'd share it. It gives instructions on how to use Windows XP's Virtual Private Networking to play War3 over the net using the LAN mode in the game. There is probably a way to do with with Win98 as well, but I have never tried. Hopefully someone will find it useful. ------------------------------------------------------------------------- -How to play Warcraft over the net- One person (the host) must host the connection and the other (the guest) must connect to the host. This should have no effect on who hosts the Warcraft game. With only two players, either should be able to host it. There are restrictions if there are more than two. ------------------------------------------------------------------------- Section 1: Hosting To host, Incoming Connections and VPN must both be enabled. Go to control Panel, then to Network Connections. Incoming Connections should be one of the listed network connections. If it is not, you must enable it. To do so, keep reading. If it is already enabled, skip to Section 2. If you have the XP common tasks window enabled, one of the items listed on the left side of the screen will be Create A New Connection. This is what you want. Click it to open the New Connection Wizard. If you have disabled common tasks window, the New Connection Wizard will be listed with the other connections in the main part of the window. Double click it to open it. You can also find it in the FILE menu. Do not use the *Network* Setup Wizard. This is not what you need. Once you're in the new Connection Wizard, click Next to get past the intro screen, and you will see the Connection Type screen. Choose "Set up an advanced connection." The next screen asks what type of advanced connection you need. Select "Accept Incoming Connections." The next screen allows you to select which devices you want to allow to accept incoming connections. If you have a dialup modem, it may be checked by default. Uncheck it unless you plan to have people connecting to you over the phone line, because having the modem checked in this screen will make it answer the phone whenever it rings. Your friends and relatives will go deaf. You don't have to check anything on this screen, and unless you plan to use these connections, you shouldn't. Just uncheck the modem and click Next. The next screen asks if you want to accept incoming VPN connections. That's the whole purpose of what we're trying to do here, so pick "Allow Virtual Private Networking connections." The next screen is the user permissions screen. It controls who can connect to your computer. The host must create an account for the other person (the guest). Make a name and password for the other person, and put a check by their name under Users Allowed To Connect. You can modify the users list later if necessary. The next screen is the Networking Software screen. You don't need to mess with this if you don't want to. I will point out that File and Printer sharing is enabled by default if you have it installed, and it can't be disabled on a per-user basis. Disabling it requires stopping the service completely, which means that File and Printer Sharing won't work at all on your machine. If you do need it, make sure that your shared drives and folders are secured if you are playing with/connecting to anyone you don't know or don't trust. Click Next and you are done setting up Incoming Connections. Go to Section 3 ------------------------------------------------------------------------- Section 2: Setup when Incoming Connections already exists Right click Incoming Connecions and select Properties. There is a box titled Virtual Private Network, and the description talks about allowing people to connect to your computer over the internet. Put a check in the box if there isn't one already. The host must create an account for the other person (the guest). You can do this on the Users tab of the Incoming Connections Properties screen. Make a name and password for the other person, and put a check by their name under Users Allowed To Connect. If the guest already has a username and password on the host's system then you can just use that. You don't need a seperate one for Warcraft VPN. --------------------------------------------------------------------------- Section 3: Host IP Address Once everything is setup and enabled, the host will need to find his IP address and give it to the guest. This is on the status screen for your internet connection. Click the little flashing icon by the clock to bring up the connection properties. Click the Details tab. Your IP address is the CLIENT IP address. You must be online to do this. If you have a cable modem or get your internet access through a network, you may not have a flashing computer icon in the corner of your screen. In this case, you will have to use IPCONFIG to get your IP address. Click the start menu, and then click RUN. Type CMD.EXE and click OK. This will bring up a command prompt. Type IPCONFIG /ALL and look for lines that say "IP Address." There may be more than one if you have more than one network connection. Local Area Network connections often start with 192.168, so any IP address that begins with those numbers is probably not the one you need. The description may say something about it being a PPP/SLIP interface. If you can't tell from the names which is the one you need, try them all. Once you figure it out, just remember for future use which one it is. You must be online to check your IP address. You don't have one if you aren't. Your IP address changes every time you connect to the internet, so don't disconnect between the time you give the guest your IP address, and the time you finish playing. Once the guest connects, you will see a flashing computer icon for their connection, unless you have disabled this feature in the Incoming Connections setup. It looks just like the one you normally see for your own internet connection. When you see it, the guest is connected and you can enter Warcraft. --------------------------------------------------------------------------- Section 4: Connecting to a host You will need to create a new network connection, if you don't already have one for this host. If you have a dialup connection to them, you will still need to create a new connection to use for VPN, although you can use the same name and password as the dialup connection. Go to control Panel, then to Network Connections. If you have the XP common tasks window enabled, one of the items listed on the left side of the screen will be Create A New Connection. This is what you want. Click it to open the New Connection Wizard. If you have disabled common tasks window, the New Connection Wizard will be listed with the other connections in the main part of the window. Double click it to open it. You can also find it in the FILE menu. Do not use the *Network* Setup Wizard. This is not what you need. Once you're in the New Connection Wizard, click Next to get past the intro screen, and you will see the Connection Type screen. Choose "Connect to the network at my workplace." The next screen asks whether to create a Dial-Up or VPN Connection. Choose VPN. The next screen asks for the company name. This is just the name Windows prints beside the icon for this connection. It has no effect on the connection, so call it whatever you want. The next screen asks whether or not to automatically connect to the internet before attempting to establish this connection. It's up to you. If you select no, you will have to manually connect to the net before using this connection. It's your choice. The dropdown box selects which connection the computer will automatically dial to connect to the internet, if you have told it to do so. The next screen asks for the host name or IP address. Put in the IP address that the host gave you. The next screen asks if you want Windows to make a shortcut to this connection on your desktop. Your choice, though it is not terribly useful since you have to go back to the orignal icon in the Network Connection menu in order the change the IP address the next time you play. You are done with the setup. The next screen will ask for your name and password on the host machine. The host should have told you what these are, or perhaps you told him what name and password to use when he set up your user account. Put in the name and password and click Connect to establish a connection. Make sure that you are already connected to the internet first if you didn't set it up to automatically connect. Since the host's IP address changes every time he connects to the internet, you will have to get it from him and update your connection every time you play. You don't need to go through the whole setup process every single time. The next time you play, just open the Network Connections window, right click the VPN connection for the host you want to connect to, and select Properties. This will bring you to the IP address screen, where you can enter the host's current IP address. If you have bound different protocals to this connection than the host has enabled for his incoming connections, Windows will give you an error screen when you connect. It will show you which protocals successfully connected and which ones did not. As long as TCP/IP connected successfully, you can ignore the rest. If you don't want to see this screen again, check the box that tells it not to notify you about this next time. --------------------------------------------------------------------------- Section 5: Playing with more than two players You can do this, but there are restrictions on how to go about it. Windows XP can only host a single incoming VPN connection, so you can't just designate one person as the host for everybody else. For three players, Player 3 will host Player 2, and Player 2 will host Player 1. Player 2 MUST host the Warcraft game, since players 1 and 3 are not directly connected to each other. If either of them hosted it, the other would not be able to see the game in Warcraft. Player 2 could still see it because he is directly connected to both others. Note that Player 1 must connect to Player 2 before Player 2 can connect to Player 3. If you have an outgoing VPN connection active, XP will not accept an incoming connection. The person trying to connect to you will get an error, or will be told that no VPN server could be found at your address. I do not know if Windows XP allows more than one *outgoing* VPN connection simultaniously. If it does, you should theoretically be able to have as many players as you want. You would just have all of the other players turn on their VPN hosts and set up accounts for the designated game host, and he would then create outgoing VPN connections to each of them. I have never tried this, but it makes sense that it would work. If it does, you could do three players the same way. Player 2 is guest to both Player 1 and Player 3, and Player 2 still hosts the game. The Warcraft host must always be in the center of all of the other players, because they are not directly connected to each other, but only through the Warcraft host. Note that if you happen to be playing with a friend in your (geographical) local area, you can play over a dialup connection. The significance of this (aside from no internet access needed) is that XP WILL accept incoming VPN and dialup connections *at the same time*. Only one each, but it does work. I have played four player games with way, using the first three player technique described above. ------------------ Written by Dalamar 07/26/03 |
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| Thus spoke Dalamar: > I wrote this up for some friends and thought I'd share it. It gives > instructions on how to use Windows XP's Virtual Private Networking to > play War3 over the net using the LAN mode in the game. There is > probably a way to do with with Win98 as well, but I have never tried. > > Hopefully someone will find it useful. How about just getting Lancraft? Seems much easier. ![]() -- -Q! |
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| Thus spoke Dalamar: > I wrote this up for some friends and thought I'd share it. It gives > instructions on how to use Windows XP's Virtual Private Networking to > play War3 over the net using the LAN mode in the game. There is > probably a way to do with with Win98 as well, but I have never tried. > > Hopefully someone will find it useful. How about just getting Lancraft? Seems much easier. ![]() -- -Q! |
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| Thus spoke Dalamar: > I wrote this up for some friends and thought I'd share it. It gives > instructions on how to use Windows XP's Virtual Private Networking to > play War3 over the net using the LAN mode in the game. There is > probably a way to do with with Win98 as well, but I have never tried. > > Hopefully someone will find it useful. How about just getting Lancraft? Seems much easier. ![]() -- -Q! |
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| "Q!" <q1410@localhost.localdomain> wrote in news:bg1cof$vmc$1 @topaz.icpnet.pl: > Thus spoke Dalamar: >> I wrote this up for some friends and thought I'd share it. It gives >> instructions on how to use Windows XP's Virtual Private Networking to >> play War3 over the net using the LAN mode in the game. There is >> probably a way to do with with Win98 as well, but I have never tried. >> >> Hopefully someone will find it useful. > > How about just getting Lancraft? Seems much easier. ![]() Lancraft is buggy. It worked only once for one of my friends, and not at all for another. There is also the potential that it may stop working if Blizzard adds new security features in some later version of the game. But it is easier if it happens to work for you. |
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| "Q!" <q1410@localhost.localdomain> wrote in news:bg1cof$vmc$1 @topaz.icpnet.pl: > Thus spoke Dalamar: >> I wrote this up for some friends and thought I'd share it. It gives >> instructions on how to use Windows XP's Virtual Private Networking to >> play War3 over the net using the LAN mode in the game. There is >> probably a way to do with with Win98 as well, but I have never tried. >> >> Hopefully someone will find it useful. > > How about just getting Lancraft? Seems much easier. ![]() Lancraft is buggy. It worked only once for one of my friends, and not at all for another. There is also the potential that it may stop working if Blizzard adds new security features in some later version of the game. But it is easier if it happens to work for you. |
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| "Q!" <q1410@localhost.localdomain> wrote in news:bg1cof$vmc$1 @topaz.icpnet.pl: > Thus spoke Dalamar: >> I wrote this up for some friends and thought I'd share it. It gives >> instructions on how to use Windows XP's Virtual Private Networking to >> play War3 over the net using the LAN mode in the game. There is >> probably a way to do with with Win98 as well, but I have never tried. >> >> Hopefully someone will find it useful. > > How about just getting Lancraft? Seems much easier. ![]() Lancraft is buggy. It worked only once for one of my friends, and not at all for another. There is also the potential that it may stop working if Blizzard adds new security features in some later version of the game. But it is easier if it happens to work for you. |
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| "Dalamar" <no@no.net> wrote in message news:uZUUa.653$nH1.598@newssvr23.news.prodigy.com. .. > I wrote this up for some friends and thought I'd share it. It gives > instructions on how to use Windows XP's Virtual Private Networking to play > War3 over the net using the LAN mode in the game. There is probably a way to > do with with Win98 as well, but I have never tried. > > Hopefully someone will find it useful. It could be useful to me, if it works under Win2000 Pro ? Also does this work with other games ? (I need that for C&C Red Alert 2 - Yuri's Revenge) |
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| "Dalamar" <no@no.net> wrote in message news:uZUUa.653$nH1.598@newssvr23.news.prodigy.com. .. > I wrote this up for some friends and thought I'd share it. It gives > instructions on how to use Windows XP's Virtual Private Networking to play > War3 over the net using the LAN mode in the game. There is probably a way to > do with with Win98 as well, but I have never tried. > > Hopefully someone will find it useful. It could be useful to me, if it works under Win2000 Pro ? Also does this work with other games ? (I need that for C&C Red Alert 2 - Yuri's Revenge) |
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| "Dalamar" <no@no.net> wrote in message news:uZUUa.653$nH1.598@newssvr23.news.prodigy.com. .. > I wrote this up for some friends and thought I'd share it. It gives > instructions on how to use Windows XP's Virtual Private Networking to play > War3 over the net using the LAN mode in the game. There is probably a way to > do with with Win98 as well, but I have never tried. > > Hopefully someone will find it useful. It could be useful to me, if it works under Win2000 Pro ? Also does this work with other games ? (I need that for C&C Red Alert 2 - Yuri's Revenge) |
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| "BOOGIEMAN" <boogiemanpn@yahoo.com> wrote in news:bg40dt$ki0ts$4@ID- 193549.news.uni-berlin.de: > > "Dalamar" <no@no.net> wrote in message > news:uZUUa.653$nH1.598@newssvr23.news.prodigy.com. .. >> I wrote this up for some friends and thought I'd share it. It gives >> instructions on how to use Windows XP's Virtual Private Networking to play >> War3 over the net using the LAN mode in the game. There is probably a way >> to do with with Win98 as well, but I have never tried. >> > >> Hopefully someone will find it useful. > > It could be useful to me, if it works under Win2000 Pro ? > Also does this work with other games ? > (I need that for C&C Red Alert 2 - Yuri's Revenge) I've never tried it on 2000, but according to Microsoft it does work. See here for more info on VPN in 2K: http://support.microsoft.com/?kbid=257333 As for other games, it should work with any game that can be played over a network, as long as you both have the propper protocols enabled. Older games use IPX, and most newer ones (such as Warcraft 3) use TCP/IP. You may need to enable IPX if it isn't by default, and if your game requires it. (Mine is disabled, but I don't remember if I did that or if it's the default) (Following refers to XP. 2K may be different, but probably not a whole lot) For the host, this is done on the Networking tab of the Incoming Connections Properties window. TCP/IP is enabled by default, but if C&C needs IPX, you will need to put a check beside the "NWLink IPX/SPX/Netbios compatible transport protocol." IPX is enabled by default for new outgoing connections, so the person connecting to you shouldn't have to change anything. If you want to check it, right click the icon for the connection and pick Properties, and then click the Networking tab. |
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| "BOOGIEMAN" <boogiemanpn@yahoo.com> wrote in news:bg40dt$ki0ts$4@ID- 193549.news.uni-berlin.de: > > "Dalamar" <no@no.net> wrote in message > news:uZUUa.653$nH1.598@newssvr23.news.prodigy.com. .. >> I wrote this up for some friends and thought I'd share it. It gives >> instructions on how to use Windows XP's Virtual Private Networking to play >> War3 over the net using the LAN mode in the game. There is probably a way >> to do with with Win98 as well, but I have never tried. >> > >> Hopefully someone will find it useful. > > It could be useful to me, if it works under Win2000 Pro ? > Also does this work with other games ? > (I need that for C&C Red Alert 2 - Yuri's Revenge) I've never tried it on 2000, but according to Microsoft it does work. See here for more info on VPN in 2K: http://support.microsoft.com/?kbid=257333 As for other games, it should work with any game that can be played over a network, as long as you both have the propper protocols enabled. Older games use IPX, and most newer ones (such as Warcraft 3) use TCP/IP. You may need to enable IPX if it isn't by default, and if your game requires it. (Mine is disabled, but I don't remember if I did that or if it's the default) (Following refers to XP. 2K may be different, but probably not a whole lot) For the host, this is done on the Networking tab of the Incoming Connections Properties window. TCP/IP is enabled by default, but if C&C needs IPX, you will need to put a check beside the "NWLink IPX/SPX/Netbios compatible transport protocol." IPX is enabled by default for new outgoing connections, so the person connecting to you shouldn't have to change anything. If you want to check it, right click the icon for the connection and pick Properties, and then click the Networking tab. |
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| battlenet, internet, multiplayer, warcraft |
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